Course Project in Aalto University Click here to download
My role: Programmer, Designer
Programmerd an extensible bullet system to fit in the concept of view rotation.
Designed the experimental view rotation mechanism and narrative content.
ROTATOR is an inky black adventure game where you use magic staff to generate gorgeous magical bullets to attack bizarre and evil creatures. View rotation ability helps you survive from bullet hell, critically attack an enemy and solve puzzles.
View Rotation in 2D World
Change your view, and things become different.
Rotate the perspective with Q
and E
in combats, hiden obstacles will be revealed and the boss showes his weakness. Red bullets are consistent throught this change, but blue bullets are 2D objects which only exist in the front-back or left-right view.
The environment changes according to the observing perspective. Puzzles can be solved by figuring out what can be the sequence of changing view at a certian position.